"Sergey Titov, executive producer of problematic, recycled idea-fest, The War Z, has been speaking out at the Games Developer Conference with some advise for anyone trying to release an online game, or one with micro-transactions.
According to Titov, one of gamer’s favourite features about The War Z, is that despite having paid for items with real money a lot of the time, they lose them when they die. He cites a survey of 18,000 people that showed an overwhelming majority liked it that players lost these items. Of course, he didn’t give precise numbers, or explain if this was people claiming they liked losing their stuff when they died, or if they liked nabbing another player’s loot after killing them."
Read more here-
War Z producer gives ‘sage’ advise | KitGuru:
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