Today's update was a blast but means a bit more work for us as we've been keeping busy (wait for the gasmask). We no longer have an in-game workshop publishing tool due to the limitations it set. We've updated our ContagionSDK to include our Workshop Publishing Tool which now allows what it couldn't before the option to review your screenshot, update existing addons, update details of addons, and all a modders could hope for. We can add to this later thanks to the setup as well.
With the new PANIC modes we had been testing 16 players using bots. But because we could never get enough ppl together in team due to our small numbers we put it out there and testing was a huge success!
Both Hunted and our Panic Game-Modes support 16 players (our Escape and Extraction game modes do not at this time) and we've got our Official Contagion Gameservers Servers running 16 slots right now (Their is maintenance being done over at GS so there may be stragglers which we'll go over)! Gameservers has updated their options from 8 slots to now being able to rent between 8 and 16 slots.
This is going to require balancing and don't worry the HUD is temporary! Replacements coming soon.
Also for those who've been patiently been sitting around we want you to know that we will have an update regarding Linux at the end of the month. Michael Brune is working hard solely on the release of both the Server Binaries and Platform! (More on Mac asap!)
May 18th Update - Changelog:
Added Hunted and both Panic game-modes the ability to play up to 16 players now
Added Contagion Workshop Manager to the ContagionSDK. Removed in-game add-on publisher for favour of better software
Added ability for mappers to set different spawn weapons for survivors
Tweaked HUD elements to support 16 players on those servers
Fixed riot-zombie having female legs for those who picked a female character
Fixed issue with first-person hands movement 'lagging' when in dedicated servers
Fixes to Barlowe Square nav-mesh, fenced areas and fixed some camping spots
Remember more updates this month and major updates every month of 2014 so keep checking in for more info!
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