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Cthutube not only brings you horror and game news, but also spotlights the best blogs and podcasts from across the internet. I love these shows and want to bring as much attention to them as possible. So if you have a game, comic, or just cool indie show or blog, let me know. Kyle Everett "FUBAR" Sember kesinpa@gmail.com

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Wednesday, December 18, 2013

Zombie Game News: DayZ Standalone Update for 12/18/2013 #zombies

From Pending Update Rev. 113772 - General Discussion - DayZ Forums:

If you have the new steam update, filter for 113772 but realize there are only the six dedicated experimental servers up now. If you stay connected to the server your steam will not update and you will be able to keep playing on that server. If you disconnect and your steam updates, when you play on any older server your game will not function as well.

Releasing on Stable
Fixed:
Drinking directly from wells now works
headwear descriptions updated
pants descriptions updated
increased battery drain by flashlight
bandaging cannot fix broken leg now
server browser shows internet tab as selected out of the box
fixed modifier messages, one message type per stage
Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points
Reduced level at which player becomes permanently unconscious
Increased rate players recover from shock damage
Internet set to default tab for multiplayer server browsing
improved responsiveness when side-stepping from left to right/right to left
disabled head movement for unconscious states
adjusted head bob for select animations
Various security related measures
Tweaked the tenement buildings (small and big) for spawns on the roof
improved transitions for restrained player
Removed old proxies and replaced them with memory points and new loot spawn in sheds
enabled step blending with raised rifle for better responsiveness
Roadway LOD issue fixed that caused floating loot for some buildings
New:
Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
force feed other players
Rain updated - it should better correspond with the rest of scene by adding the refraction effect
New variations for main menu (Unarmed) added
Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
Magnum hand IK
Opening cans with sharp tools
Dot crosshair
Damaging knife, screwdriver and bayonet used for opening cans
Loot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)
Central Server:
fixed performance issues on character creation and saving
fixed character creation record override
increased server response time and performance




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