June 4th Update - Changelog:
Added 'you are here' maps around Barlowe to help navigation.
Added glow symbol underneath infected survivors when seen through zombie vision.
Added additional checks to try solve invisible survivor glitch.
Improved many areas on Barlowe square and fixed lots of exploited areas.
Riot zombies in Panic gamemodes can now cause infection with claws but not with grapple bite.
Bigger penalty in Hunted for suicide and new penalty for drawing a round.
Many navmesh fixes to Barlowe Square to help with Extraction.
Fixed zombies disappearing when killed instead of seeing a corpse.
Adjustments to crossbow accuracy and power.
Adjusted GPS in Barlowe Extraction to not be so bright.
Adjusted delay after grapple that zombies can hit survivors.
Adjusted microphone drawing in Panic gamemodes scoreboard.
Adjusted 16 player scoreboard to change to 16 slot layout when number of players goes above 8.
Adjusted character breathing sounds when running out of stamina.
Fixed ability for some weapons to do large friendly fire on Normal difficulty.
Fixed ability to join a Hunted game as a survivor in the last remaining minutes.
Fixed pathing entities causing navigation issues on Barlowe.
Removed per-difficulty damage adjustment for Grenades.
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